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3D Models
10-04-2007, 05:50 AM, (This post was last modified: 11-16-2007, 11:46 PM by Jupix.)
#1
3D Models
The following is a list of 3D models needed to achieve our current goal.

Current goal: finish first room

________________________

Workstation Finished by Abyssary

[Image: orig_workstation.png]

Container #1 Finished by Cyberion

[Image: orig_plasticbarrel.png]

Container #2 (WIP by Cyberion)

[Image: orig_woodencontainer1.png]

Container #3, Tall container (WIP by Cyberion)

[Image: orig_woodencontainer2.png]

Intrusion alarm light Finished by Abyssary

[Image: orig_alarmlight.png]

Intrusion alarm control switch Still needed

[Image: orig_alarmcontrolsw.png]

Fence #1 (by the teleport pad) Finished by Cyberion

Fence #2 (for lining raised spaces) Finished by Cyberion

[Image: orig_fence2.png]

Computer terminal Finished by Abyssary

Switch #1 (keypad/toggle) Still needed, PRIORITY

Switch #2 (big lever, operates the elevator) Still needed, PRIORITY

[Image: orig_lever.png]

Switch #3 (keypad/passcode, two versions) Still needed

[Image: orig_keypads.png]

[i]Teleport pads (active & inactive)
Finished by Cyberion

[Image: orig_teleport_pads.png]

Security camera (a working one and a shot one) Finished by Heoga

[Image: orig_securitycamera.png]

Security console Still needed

[Image: orig_securityconsole.png]

Gas container tank Still needed, PRIORITY

[Image: orig_tank.png]

RP-32 clip Still needed

[Image: orig_weaponclip1.png]
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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10-04-2007, 06:01 AM,
#2
Re: 3D Models
What have been done so far (just moved images from the news section post):

[Image: showoffpm3.jpg]

[Image: showoffet3.jpg]

[Image: showoffek0.jpg]
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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10-04-2007, 03:07 PM,
#3
Re: 3D Models
Updated the first post.

And on another note... How is the barrel collision model progressing?
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10-04-2007, 03:57 PM,
#4
Re: 3D Models
ok here it is. All collision models I make, I'll call bounding box. So in the archive for every model will be a model itself with a unique name and collision model named bounding_box.smd for this model. It's a simple 6 polygon shape for collision purposes.

Barrel(I removed those detailes on top, i guess we do not need them).
http://cyberionsystems.com/echosector/fi...barrel.rar

The Teleporter:
http://cyberionsystems.com/echosector/fi..._fence.rar


A request:
Please could you now compile a map that you have so far with the added model I gave you please? I would like to see in real time how they look in the engine. That way I'll know what I can improve to make them look even better.
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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10-04-2007, 04:12 PM,
#5
Re: 3D Models
A suggestion... I'd like for the models to be as accurate as possible. I know it's not my mod, but I really really really want it to be as accurate to the source material as possible.
"First let me say welcome to the Resistance, Captain."
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10-04-2007, 04:40 PM,
#6
Re: 3D Models
am i doing them inaccurate? hehehe
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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10-05-2007, 07:13 PM, (This post was last modified: 10-05-2007, 07:48 PM by Jupix.)
#7
Re: 3D Models
Not in any way, IMO!

And GOOD NEWS, Cyb! I just got the barrels to work 100%:

[Image: barrels2-640.jpg]

And here's the test map you requested. Just unpack it in "\Program Files\Valve\Steam\SteamApps\jupix\half-life 2\hl2" and you should be good to go. Smile

Some minor tweaking with the collision model is still necessary but all in all we're now set for some "assembly line" modeling Smile
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10-05-2007, 07:50 PM,
#8
Re: 3D Models
Here we have the teleport fences in place and also a size mockup of the teleport pad. It's 96 x 96 hammer units, 8 hammer units tall (maybe 16 if you prefer it that height). Smile

[Image: teleport-640.jpg]
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10-05-2007, 09:28 PM,
#9
Re: 3D Models
I'm sure gonna play it when it's out. I'll look for my HL cd rom sometime. I think I still have it.
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10-06-2007, 12:09 AM,
#10
Re: 3D Models
You don't need the CD to play... Steam can do it.
"First let me say welcome to the Resistance, Captain."
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