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Remote Console
02-08-2009, 06:01 PM, (This post was last modified: 02-08-2009, 06:04 PM by Cyberion.)
#1
Remote Console
Ok, finally found some time for small modeling. Here goes the finished version of remote console.

The *.lwo file for Aby could be downloaded here - http://www.cyberionsystems.com/cybsys/Cy...onsole.zip


[Image: 605_000.bmp]


Remote Console
Poly Count = 85
Triple Polies = 166
Status = Complete


[Image: showoffpo4.th.jpg]

with good texturing this model will look very and very neat. heh I wish we had our own texturerer Wink
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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02-08-2009, 10:43 PM,
#2
Re: Remote Console
Oh very good. Nice and clean mesh.

Seems we are back on the road again. Smile

Do you want to map it and make a texture or should i give it a try?
I'm still looking for a way to make animated textures, which would be useful for computer screens and consoles.

Tomorow i'll make a quick compile and see if there are any problems.
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02-09-2009, 05:52 AM,
#3
Re: Remote Console
well as for texturing, as you may know - I'm very bad at it Wink so if you feel like texturing it, sure do it.

I would prefer to concentrate more on modeling, thus I can dedicate more time to create nice shape and good looking model. Later today I'll provide a link for my model package.
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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