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DOSBox scalars and Crusader
06-14-2010, 11:23 PM,
#1
DOSBox scalars and Crusader
Has anyone gotten the DOSBox scalars to produce noticeable results in either Crusader game? So far I haven't seen any difference with the ones I have experimented with.
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06-14-2010, 11:35 PM,
#2
Re: DOSBox scalars and Crusader
I use OpenGLNB as a display output with no scaling, and it works great.
"First let me say welcome to the Resistance, Captain."
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06-16-2010, 12:40 AM,
#3
Re: DOSBox scalars and Crusader
Yeah, with no scaling on my machine it looks just as I remember it. I'm just curious if any of the scalars would give it a different look.
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05-04-2013, 05:34 PM,
#4
RE: DOSBox scalars and Crusader
I wonder if it is possible to make a High Resolution pack for No Remorse or No Regret

Probably alot of work though
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