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work resumed
06-17-2006, 02:50 PM,
#11
Re: work resumed
Nice.
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06-18-2006, 12:32 PM,
#12
Re: work resumed
just to make you smile. Made poster closeup of the Barracks Room.

[Image: barrackspostercloseup1ek.jpg]
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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06-20-2006, 02:20 PM,
#13
Re: work resumed
ohhh guys, here is how Greg will look like in game. I mean his face.

Greg will use Character face A
[Image: porta2pw.jpg]
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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04-15-2007, 11:40 AM,
#14
Re: work resumed
WOW  :o  How did you do that ? I lerned Visual Basic for months and I can only program  the simpliest programs  :'(
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05-05-2007, 02:27 AM,
#15
Re: work resumed
(06-15-2006, 12:34 PM)Cyberion link Wrote: just to show you what i mean \"post-enchancing with photoshop\".

I render image and than add touches in photoshop. That's what will happen to all other BGs. Blood, scratches, small details. Will look cool.

[Image: lockerroom0hs.jpg]
:o :o :o :o :o :o :o :o :o 8) 8) 8) Big Grin WinkThat's great!!!
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05-05-2007, 07:30 AM,
#16
Re: work resumed
heheheh thx, however the project so far is on hold.
"Time is a great teacher, but unfortunately it kills all its pupils." - Hector Berlioz
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05-06-2007, 12:14 AM,
#17
Re: work resumed
Sorry i can't help. I learned assembler and basic back in 91, and haven't used or looked at them since. ( career diversion). Looks Really nice.
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