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Abyssary

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Poly Count = 862
Triple Polys = 1840
Status = Mesh done, UV-Map done, Texture done, tested ingame

I had this one running ingame, but discovered a few problems.
First all edges get smoothed as the angles between adjacent polygons are too small
(More info on that in the Modeling FAQ Topic)
Second bump or normal mapping is not working yet even with correct set material properties.
Furthermore the poly count should be reduced and the texture needs a complete overhaul.

Images:
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