That, and the 3d engine, plus accompanying editor. I got a bit tired of making the level in a text editor (although this all has been placed in a text editor with manual calculations) since you keep making off-by-just-a-bit errors. See also the pipe segments; the corner segment is the wrong way around.Compel-X link said:Impressive, if I do say so. Are you creating objects for a 3d engine?
The first time I checked, you were doing a No Regret remake in Half-life IIRC. The second time, it was called No Hope with a different idea. The third time it was No Vindication. I don't stop working on this engine until it works - have been working on it since before I knew about the No Regret remake.Cyberion link said:ooo Candy not bad I must say. Keep it up. Looks very impressive so far.
But why don't we concentrte on one project? More power, more result. 8)
Ah... didn't know that. I thought it was mostly "the community" heading in one and then in another direction; it looked kind of odd if you didn't realise the actual setup.No regret (HL Mod) is not my idea, it's Jupix's and I was helping him. Same with No Vindication. I'm helping Ryan as much as I can.
Aah... it's a 2d game, isn't it? I'm pretty bad at 2d logic; I much prefer 3d. Lots simplerMy and Keenan's project is No Hope and it was the first one as far as I know from all Crusader fan-made games. It's an adventure game and it was put on hold as we lacked the programmer. I was unable to programm everythign alone as I'm not that good at coding. However No Hope has almost every background ready. What it lacks - Character Sprites (3 chars need to be done) and of course the coding part. In other words if there is a person to programm the game will be ready in about a month. Cause everything else is already done
So we stoped working on it, cause we had no other option. Thus it is on hold state and not cancelled as I'm hoping that one day there will be a person who will gladly help in finishing this stuff.
Sorry about that, I didn't mean to hurt your feelings. I'm still hoping to get somewhere with the game; the editor is starting to take the shape of an actual workable thing. Just need to be able to turn off gravity for editing; it keeps affecting objects even while you're holding on to them.Ready mate, kinda hurted when you said about changing easily.
There's new shinies to admire!Compel-X link said:Candy, how is this coming? Any updates