FINALIZED SOUNDTRACKS
Download here.
Original post
I've been wanting to rework the music section of the site. This consists of offering more versions of the soundtracks.
Here is the breakdown.
For the .MP3 and .FLAC formats, two options of sets will be available: a single loop version, and a double-loop with fade-out.
I can easily provide all the aforementioned files; the part I need help with is the tagging. To be thorough and complete will take some time, and I want to get the community's feedback and vote on how to go about it. Looking at the original .AMF files within an editor, we can determine the actual names of the songs given by their composer?most of the time, anyway. This is the route I feel we should go as to compiling the music. In addition, labeling each song's name alongside the mission during which they're played would be great.
This is what it would look like for the No Remorse theme.
Filename:
01 - The Traveler [No Remorse Theme].flac
Tagging:
Title: The Traveler [No Remorse Theme]
Artist: Straylight Productions
Album: Crusader: No Remorse soundtrack
Year: 1995
Track: 01
Genre: Video Game
Comment: Downloaded from EchoSector.com -- Crusader site
Composer: Andrew "Necros" Sega
Again, it's up to you guys what the "standard" is for the site, but this is how I would label and organize these.
So, the tasks are:
So who's up for it?
Download here.
Original post
I've been wanting to rework the music section of the site. This consists of offering more versions of the soundtracks.
Here is the breakdown.
- Original .AMF files from the games' discs.
- Converted .MOD files
- Typical .MP3 format (In 320kbps and 192kbps VBR -2)
- Lossless .FLAC format (Compression level 8.)
For the .MP3 and .FLAC formats, two options of sets will be available: a single loop version, and a double-loop with fade-out.
I can easily provide all the aforementioned files; the part I need help with is the tagging. To be thorough and complete will take some time, and I want to get the community's feedback and vote on how to go about it. Looking at the original .AMF files within an editor, we can determine the actual names of the songs given by their composer?most of the time, anyway. This is the route I feel we should go as to compiling the music. In addition, labeling each song's name alongside the mission during which they're played would be great.
This is what it would look like for the No Remorse theme.
Filename:
01 - The Traveler [No Remorse Theme].flac
Tagging:
Title: The Traveler [No Remorse Theme]
Artist: Straylight Productions
Album: Crusader: No Remorse soundtrack
Year: 1995
Track: 01
Genre: Video Game
Comment: Downloaded from EchoSector.com -- Crusader site
Composer: Andrew "Necros" Sega
Again, it's up to you guys what the "standard" is for the site, but this is how I would label and organize these.
So, the tasks are:
- Determine "official" tagging and filename structure for the site's music section.
- Find out what song plays where. (No Remorse should be easy since they play in order.
- Examine game .AMF files for proper information. (I can probably do this.)
- Mass file conversions. (I can do the looped versions.)
So who's up for it?